【condor】Science Fiction Futuristic – Modern Tile Set – Map Chips Copyright Free RPG Tuttle, Udita

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Title:Science Fiction Futuristic – Modern Tile Set – Map Chips Copyright Free RPG Tuttle, Udita
Maker:condor
Release date:2016/06/08
Genre:SF

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This is a modern to near-future map chip material. It can be used to reinforce a fantasy world or create a horror game atmosphere. It can be used as a game material for users (purchasers). Any tool can be used.
The main tools supported are RPG Tutool (MV, VX Ace, VX, XP) and WOLF RPG Editor (Udita). Udita supports any size from 320×240 to 1280×960 (16,32,40 dots).

Please process the file by the user for use in RPG Tutool 2000. (The size of one square is already processed. Cut and paste is required.)
Can be used with other tools (SRPG Studio, game creation tools, homebrew programs).

[Contents]
In addition to a complete exterior-interior set, you can create a [modern to future world map] (valuable for VX systems and Udita).
World map cities, towns, buildings, amusement parks, ruins, factories, construction sites, laboratories, hospitals, temples and shrines, schools, military facilities, etc.
Exterior – Interiors include metal electronic floors, blackboards, computers, capsules, vending machines, gun stores, convenience store interiors, neon street signs, kitchens, baths, gunshot wounds, bloodstains, etc.
Complete set of auto tile roof-wall: 96 types

[Advantages with each tool].
In the midst of the mass production of games with the standard Tucool MV chip, we show the difference with this chip. The world map is rich with temples and shrines, Japanese castles, prisons, railroad tracks, stations, etc., which are not in the standard. It also helps to fill in D and E, which are blank in the standard version.
You can cut and paste the MV version to get a clearer chip (a 2×2 chip in MV can be used as a 3×3 chip in VX-XP without changing the size).
Udita 40-dot (for 800×600-1280×720) material, which is hard to find, and a modern and near-future setting. There are also a variety of roof and wall auto tiles.
SRPG StudioA modern and futuristic setting with an unusual world map.

[specification]
Type-transparent png
The 48×48 dots is the original version; the 40, 32, and 16 dots are scaled-down versions using a special tool. The 40, 32, and 16 dots are scaled down by a special tool. The entire image is not scaled down, but one square at a time.

This set includes A3, A4, A5, B, C, D, E + world + extra chips.
(There are no auto tiles for Tucool XP, but processing and creation is allowed)

For Udita and Tucool XP, the size is 8 squares wide x 160 squares high (320 x 6400 pixels for Udita 40 dots + extras). Some chips use multiple squares, but over 1300 squares + world map + auto tiles.

Autotile] for Tucool MV, VX(Ace), and Udita included.
Autotile has building-roof-wall-ceiling (A3, A4 in Tucool). Use the standard ones for A1-A2 (water, floor) in Tucool.

For Udita, which has only 15 different registered auto tile locations, we have prepared a roof-wall chip that is usually deployed as a map chip. With a little ingenuity, you can create expressions that are similar to auto tiles.

[For non-game use]
Printable
Movies allowed
Flash movies allowed
Home page images allowed: Individual images after assembly using game tools, etc.
Distribute assembled images as materials<>.

[terms and conditions]
Copyright free means that users who have purchased the software are free to use it within the scope of the terms and conditions.
You may use it in multiple tools. (e.g., use it in RPG Tutool MV as well as in Udita)

Distribution in general games is OK, commercial use is OK (in the case of companies, purchase for the user), works with age restrictions are OK.
Distribution as prohibited material, publication of the material itself on the Internet, use of the material for the purpose of finding fault with or belittling the material or the circle.
Permission is granted to use 16×16 dot (Tucool 2000 or Udita 320×240 standard) images as introductory material on the condition that they are linked to our sales page (advertising links are allowed) and that it is clearly stated that the material is paid material and not for distribution.

Detailed terms and conditions (if there are collaborators in the production) and requests (prevention of extraction) can be found in the product description.

[Processing Terms]
Processing itself is allowed, and you may use it in your own games. You may use it in your own games, etc. However, you may not distribute the processed material.
However, distribution of processed materials is allowed on the condition that the material is 16×16 dots and you link to our sales page (from your website, blog, etc.).
It is prohibited to allow redistribution by users.

[User’s Skill]
Users should have the skills to configure maptip materials before purchase.
Simple setup instructions are available in the manual, but will not be available for individual questions.

World

SF近未来~現代 タイルセット・マップチップ素材 著作権フリー RPGツクール、ウディタ用 [condor]

都市や施設を広域Worldマップに配置

Interior

SF近未来~現代 タイルセット・マップチップ素材 著作権フリー RPGツクール、ウディタ用 [condor]

近未来のInterior

And for horror games?

SF近未来~現代 タイルセット・マップチップ素材 著作権フリー RPGツクール、ウディタ用 [condor]

A wide range of chips for use in ruins and horror, and enough to represent the present day.

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同人誌、同人ゲーム、同人ソフトのダウンロードショップ - DLsite
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