【Zerk】Sausaland Trial Version
[Ranking]24 Hours:#27
Title:Sausaland Trial Version
Maker:Zerk
Release date:2014/10/00
Genre:dot, “mansdaughter", animal/beast
A nostalgic 2D action game. A dot-art 2D action game with a nostalgic atmosphere.
A game about a magical world where people live in peace.
This is a game that you can play on the go.
※This game is a Japanese notation.
This game is available in Japanese only.
This is a trial version of the game. You can play up to area 6 now. A sequel is in the works, and the completion date is currently undecided.
The three main characters are all male daughters.
The demo version can be played up to the end of area 3. Also, some additional elements are limited.
[Producer]
Created by Zarq
I borrowed the material. ■ [Producer]
BGM:Mr. ITXX(Doghouse Online)
SE:OSA(The Matchmakers)
Tools: Action Game Tucool
[How to operate]
A key (X button) — attack/decision
X key (A button) —jump/skip demo
W key (Y button) —Hit / Magic
D key (B button) —use recovery item
Right Ctrl key (RT button) — Dash
Left Ctrl key (LT button) — Switch special moves (after getting an extra slot for special moves)
Spacebar (Start button) —Open menu during pause screen/field
Tab key (Back button) — Toggle on/off the display of the operation explanation at the top by pressing it during the demo scene.
Press in the village to leave the village. Press it in the battle scene to retry button (consumes 1 remaining machine).
Continuous attack (A key)
Special attack (direction key + A key)
[Save Data Transfer]
You can transfer your saved data from the previously released demo version, 20149/18 version or later.
You can’t use data that was released before that, before 20143/10.
[About bugs]
This software is produced by Action Game Tsukuru, a product of Enterbrain.
Due to the influence of the tool and the author’s lack of ability
There are some bugs that can be fixed, but there are also some bugs that can’t be fixed.
We are trying to fix as many bugs as possible, but we hope you can overlook some of them.
(e.g. the wall-burrowing bug)
[Update history]
Trial version released on 9/30
10/11 Bug fixes, balance adjustments.
-When defeating Mothbots and Red Mothbots with Oboro’s Loincloth Spirit Legs (ground version)
Fixed a bug that caused enemies to freeze in place.
-Fixed a bug where Ovolo’s low altitude special move would trigger a normal attack in the air instead of the special move.
-Fixed an issue where Ovolo’s dash attack in area 5-4 would cause him to collide with the wall’s instant death detection.
-Fixed a bug in demo replay 19 and 20 that would cause the game to crash when you watched the demo all the way through.
Fixed a bug where the return destination was the second page of the demo.
-Fixed a bug that caused the 3-1 Big Matango to bury itself in the wall when being ridden.
-Increased the difficulty of stage 6-4 a bit. No change in placement. Mainly upgraded enemies.
-Weakened Rabina’s Blizzard Vortex a bit.
-Fixed a bug that caused some bosses to lose their hit detection when hit by a blizzard vortex.
-Slightly strengthened 6-5 Hyper Stallion and Nerone.
10/26 Mainly rebalanced the game.
-Added invincibility time after taking damage.
The primary goal is to deal with being surrounded and framed.
The time is not that long, about 1 second.
Increased the attack power of some enemies. A series of shots that were mainly aimed at continuous damage.
(Considering the decrease in difficulty due to no longer taking continuous damage)
-Added a demerit to defensive upgrades to balance invincibility time as well.
Speed Up is a targeted slowing down of speed.
Up until previous versions, it made some sense to add both.
In previous versions, it made some sense to add both, but in this version, the effects cancel each other out, making the combination meaningless.
-Increased the duration of guard generation by 02 seconds.
-Fixed some typos in the dialogue.
-Increased the price of 1UPs that can be purchased at the store to 1000 moco.
-The power of Machina’s Honeycopter has been reduced.
-Fixed a bug in Area 5-4, Oboro, that caused the player to touch the wall’s instant death detection.
-Fixed a bug that prevented players from crouching immediately after landing in Ovolo.
-Fixed a bug that prevented Oboro from crouching immediately after landing.
-Increased the activation speed of Ovolo’s foxfire shuriken ninpo.
11/1 Minor bugs and elements added.
-Changed the target age to all ages.
-Fixed a bug that the HIT effect of Machina’s special move Buster Cannon is wrong.
-Fixed a bug that prevented Ovolo from entering the item shop in Afterglow Town.
-Fixed a bug that prevented players from entering the item shop in Afterglow Town with Ovolo.
-Reduced invincibility time when taking damage from 1 second to 07 seconds.
-Revised downward the power of Machina’s ↓A Screw Mixer.
-If a player is hit by a blow-up attack and performs a specific attack immediately after landing
Fixed a bug where the direction of movement was reversed from the direction of travel.
-Added one new normal attack for Oboro. Aerial Top Attack [Wild Arc Rupture Slash].
-The bosses of 5-3 and 5-4 can now be selected in VSBOSS.
-Area 5 boss, Drone’s attack gap reduced and slightly strengthened.
Balance adjustment on 11/19.
-Revised down the difficulty of area 6. Downgraded the number of enemy bullets in some areas. Eased instant death fall points.
-Revised down the difficulty of area 5-4. Eased instant death zones.
Added A-technique [Booner Sting] for Alines in the air.
-Alines’ dash has been changed from a short dash to a permanent dash.
-Alines’ dash speed increased slightly.
-Reduced knockback value when guarding Alines.
-Reduced the delay of Alines’ sideways A-hard smash.
-Reduced the launch delay of Alinez’s spinning slash at the end of her A attack sequence.
-Reduced activation delay for Alines’ Lynx Slash.
-Increased the speed of Alines’ Surprise Attack, allowing it to move sideways while spinning.
-Reduced the knockback value of Ravina’s Guard.
-Added Rabina’s W move [Anti-Field] above the air.
-Reduced Machina’s knockback value when guarded.
-Decreased attack power and rate of increase for Machina’s aerial ↑A Honeycopter.
-Reduced attack power of Machina’s ↓A Screw Mixer.
-Increased activation delay of Machina’s ↑A Wingblade.
-Decreased the knockback value of Oboro’s Guard.
-Oboro’s dash has been changed from a short dash to a permanent dash.
-Increased Ovolo’s dash speed slightly.
-Oboro’s dash damage is now the same height as his crouch damage.
-Replacement of Oboro’s Up-A. New move [Fox Moon Fan].
-Increased the attack power of Oboro’s aerial ↓A Inari Drop.
-Ovolo’s side A haze slash now has a strong attack attribute.
-Slightly strengthened the judgment of Oboro’s ↑A wild fox slash in the air.
-Eased Oboro’s damage rate slightly.
-Strengthened the judgment of Ovolo’s ↓A gust leg.
-Fixed a bug in VSBOSS where magic stones could be collected in the snow devil fight.
Fixed a bug on 11/29.
-In the opening stage and character selection after game over.
Fixed a bug that caused the screen to freeze when pressing A.
-Fixed a bug in area 5-4 where some points could not be landed.
-Fixed a bug in area 6-4 where it was possible to turn back from inside a building to outside.
-Ravina’s blizzard vortex is now always airborne.
-Rabina’s Freeze Cracker can now be used on a wider range of enemies.
-Reduced the duration of Ravina’s aerial ↑W [Anti-Field].
[Production Blog]
http://sorcerland.blog.fc2.com/
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