【White screw shop】General-purpose map chip material collection
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Title:General-purpose map chip material collection
Maker:White screw shop
Release date:2019/11/18
Genre:dot
Content
-This is a collection of maps for the Wolf RPG Editor.
-Size of one map square: 32×32
-Image Format:PNG
-Includes not only map chips, but also minimal object material (e.g. treasure chests), background material (sky background), etc.
(Character walking graphics are not included)
More details can be found on the author’s website.
http://hi79.web.fc2.com/
Please check the terms of use of the material before purchasing.
Terms of use for the material
-Please encrypt your game data when using the material and make sure that the material file cannot be retrieved.
-When using the material, please include the site name and address in the text file included with the game.
Site name: Shirasakoya
アドレス:http://hi79.web.fc2.com/
-No reproduction or redistribution of materials without permission.
(Posting screenshots of created game screens is allowed)
(Sending data for collaborative work is allowed.
However, please make sure that the data cannot be downloaded by an unspecified number of people)
-Processing and modification of material is allowed.
(Secondary distribution of processed material is not allowed.)
-You may use the material for commercial purposes.
(Secondary distribution of processed material is not permitted.) – Use in commercial works is permitted, provided that the material is not sold as-is for billing purposes.
-Use in works with age restrictions is allowed, but
Use in works that are offensive to public order and morals is not allowed.
-This material has been created in accordance with WolF RPG Editor standards, but may not be used in
Any tool that can encrypt game data can be used.
This material may not be used with tools that do not support encryption.
Update History
November 17, 2019 First edition
July 4, 2020 Second Edition
-Adding an object (object folder)
-Add purple diff to map base image (map_base folder)
-Modify the base image of the map slightly (without changing the order of the chips)
-Added purple diff to autotile (in map_autotile folder, image with purple at the end of the file name)
-Added traffic setting file for purple difference (in traffic setting file folder)
-Added color diff to sky background image (in back folder)
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